> Windows '98 source code. > /* > TOP SECRET Microsoft\251 Code > Project: Chicago(tm) > Projected release-date: Summer 1994 > */ > #include "win31.h" > #include "win95.h" > #include "evenmore.h" > #include "oldstuff.h" > #include "billrulz.h" > #define INSTALL = HARD > char make_prog_look_big[1600000]; > void main() > { > while(!CRASHED) > { > display_copyright_message(); > display_bill_rules_message(); > do_nothing_loop(); > if (first_time_installation) > { > make_50_megabyte_swapfile(); > do_nothing_loop(); > totally_screw_up_HPFS_file_system(); > search_and_destroy_the_rest_of_OS/2(); > hang_system(); > } > write_something(anything); > display_copyright_message(); > do_nothing_loop(); > do_some_stuff(); > if (still_not_crashed) > { > display_copyright_message(); > do_nothing_loop(); > basically_run_windows_3.1(); > do_nothing_loop(); > do_nothing_loop(); > } > } > if (detect_cache()) > disable_cache(); > if (fast_cpu()) > { > set_wait_states(lots); > set_mouse(speed, very_slow); > set_mouse(action, jumpy); > set_mouse(reaction, sometimes); > } > /* printf("Welcome to Windows 3.11"); */ > /* printf("Welcome to Windows 95"); */ > printf("Welcome to Windows 98"); > if (system_ok()) > crash(to_dos_prompt); > else > system_memory = open("a:\swp0001.swp", > O_CREATE); > while(something) > { > sleep(5); > get_user_input(); > sleep(5); > act_on_user_input(); > sleep(5); > } > create_general_protection_fault(); > }